Groups
The group system allows players to form teams for cooperative house robberies, with configurable member limits, reward sharing, and mission requirements.
General Configuration
minMembersToStartrequirednumber
1Reward Configuration
The rewards section controls how coins and XP are distributed among group members:
rewards.coinSplitrequiredstring
'equal''equal'- Coins are split equally among all members'leader_bonus'- Leader gets a bonus percentage on top of equal split
rewards.xpSplitrequiredstring
'equal''equal'- XP is shared equally among all members'leader_bonus'- Leader gets bonus XP percentage
rewards.leaderBonusPercentrequirednumber
20Mission Configuration
The mission section controls group mission requirements:
mission.requireSameArearequiredboolean
falsemission.maxDistancerequirednumber
100.0requireSameArea is enabled or for proximity checks during missions. 