Server Configuration
The server configuration defines police requirements, cooldowns, skill progression, and loot tables for the pickpocket system.
Police Requirement
The policeRequired setting controls the minimum number of police officers needed to pickpocket:
false to disable the requirement entirely. Cooldown Configuration
The cooldown section defines the randomized time restriction between pickpocket attempts:
Skill Configuration
The skill section controls the progression system that rewards experienced pickpockets with easier minigame conditions:
false, no XP is awarded and no bonuses are applied. multiplier. 0.03 = 3% reduction per level). Items List
The itemsList section defines which items can be found in each rarity tier. Each entry is a table with a name field and an optional locked flag:
When locked = true, the item is hidden in the UI — players see a lock icon and ??? instead of the real icon, name, and rarity color. The item is revealed with its full appearance on a successful grab.
true, the item is hidden in the UI until successfully grabbed. Defaults to false. 